Harry Potter deck
|The Adventures of Harry Potter|
|Date||25 March 2007|
|This is an unfinished deck. It is incomplete, and is not playable.|
|To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)|
| Print this deck|
|talk page to find out more.|
Locations are a type of Thing. Locations have walls and doors (features) on each side of the card. Locations are played into the middle of the table next to existing locations in any orientation so that the features of orthogonally adjacent features are the same. To start the game, the Great Hall (Which has doors on every card edge) is placed in the middle of the table and all the players place their tokens on the card.
Players may also choose to move their tokens from one location to another but may only do so if the cards are adjacent and there are no walls between them.
A player wins the game by being the first to amass 20 Victory Points. A victory point pile contains cards/tokens with Victory Points. A token is awarded if a player correctly plays a location card into a spot that has three or more neighbours.
Locations are placed in a seperate draw pile - players may choose either draw pile when drawing a card.
Each player will need a token to represent him or herself and some tokens of a particular colour to indicate which cards belong to him/her.