A fairly simple game. Can be played either "First to _ points wins, or most points after _ rounds wins). Can also be played as a CCG, although I think it's more fun this way.
"Ballot," Cards are a special kind of card in this deck. When one is drawn, it must be shown to the rest of the players (you should do it before putting it in you hand, although it isn't against the rules if you don't). When you play it, it destroys certain things. After the effect, the round is over.
After a Ballot is played, a new round begins. You put all cards back in the deck, shuffle, and draw again. The first round should have 3 cards drawn at the begining, the next four, then five, etc.
Destroys EVERY card in play.
WARNING: May explode if detonated.
Destroys all things if you have under three. Otherwise, it destroys the card with the highest point value.
WARNING: May explode if detonated.
Only destroys White, Black, and Brown things. Adds one point for every thing you destroy.
THEY'RE STARTING A REBELLION!
Each person picks one card that half of their cards to destroy. The person to their left then picks half of those (if it's odd, the higher one), and replaces it with one of theirs.
Okay, now that the vote is over let's take turns stuffing the ballot box.
Only destroys even-valued cards.
Eenie Meenie Miinie Moe, Catch a Calvin by the toe
Destroy any cards that are shades of blue.
80 Degrees F. in spring? To the beach!
Destroys any things with vowels (and y), or the letters s and t in them. Ones with s or t get +1 point added, and ones with y get +3.
A is for Atomic, B is for Bomb, you don't even WANT to know what C is for, D is for...
Grey things and things with numbers on them are destroyed.
Made of straw
Great, now do a vertical! Horizontal! Vertical! Horizontal! Lunge!
One of those blue wireframe things tha come on creepy computer rendering programs.
Lasts three rounds if undestroyed for the first two, lasts two rounds if destroyed on one of the first two.
Deticated to a detonator.
Cannot be destoryed according to color.
Deticated to a bomb.
Destroyed by every ballot.
Any idiot can hit a ship with a bottle.
If destroyed, the game skips a round.
Don't destroy the game.
If this is blown up, no other yellow cards can be blown up.
And you want to blow up a color... uh hm.... I see...
If not destroyed, automatically goes to your hand next round
CAN'T... BEND... METAL...
Always destroyed if the ballot specifies a color.
cc7 = ROY G BIV
At the end of the round, flip a coin. If heads, this is destroyed.
Mees... mees... HEEEET!
Only destroyed if Calvin is in play.
Only destroyed if Hobbes is in play.
That guy's a goner.
If this is destroyed, everybody draws two cards per turn next turn.
Now connect the Burgandy VSG-Cable to the SMK27-Hole in the SMJ27-Drive, and put the VVD-Cord in the FNA-Slot on the SMS-Drive. Now put the SMJ27 in the SMS, and...
For every thing that can talk in play (not just on user's side), this card's value loses 1 point.
Oh come on Mario, don't give me the silent treatment! She's at Bowser's castle, isn't she?
While in play, opponent's things can attack it. It loses 1 point for every time it's attacked.
Oh no! It's a chain reaction!!
See above, only ten times longer.
48 65 78 20 42 61 73 65 64 20 43 61 72 64 0d 0a
54 68 69 73 20 63 61 72 64 20 69 73 20 69 6e 20 48 65 78 20 76 61 6c 75 65 73 2e 20 4f 68 20 6a 6f 79 2c 20 6f 68 20 72 61 70 74 75 72 65 2e 20 49 66 20 79 6f 75 20 68 61 76 65 6e 27 74 20 6e 6f 74 69 63 65 64 2c 20 74 68 69 73 20 69 73 20 70 72 65 74 74 79 20 6d 75 63 68 20 69 6e 20 65 78 69 73 74 65 6e 63 65 20 74 6f 20 70 6c 65 61 73 65 20 74 68 65 20 43 79 62 65 72 2d 42 61 6c 6c 6f 74 2e