GO!! card set

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GO card set
Designer Juegoman
Date 16/04/2008
Players 2
This deck has not been categorised.
This deck is locked. Further cards should not be added - if you have any suggestions, you can leave them on the talk page for the deck creator.
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Image:Cards.gif Generate Lackey export


GO!! is a game I thought up of suddenly. I tried to make it pen and paper but that didn't work out so good so im doin this. It's set in the future with 3 factions that are fighting each other for no apperent reason. Any suggestions for cards in the talk page. I think that's it! Enjoy!

Contents

[edit] Special Rules

I made a rulebook but i cant put it in soooo....

[edit] Turns

It goes in phases like lots of other games.

phase 1 [equip] Equip any card(armor, weapons, etc...) to a vehicle.

phase 2 [draw] Draw a card from the equip pile

phase 3 [attack] Attack using 1 weapon.

phase 4 [draw again if destroy] (DAD phase) If you destroyed the enemy vehicle, draw another equip card.

phase 5 [end] Explains itself.

[edit] Setup

1) Split deck into vehicles & pilots, and effect & equip cards.

2) Pick first vehicle/pilot combination to use.

3) Put Down vehicles & pilots in seperate deck.

4) Draw 5 cards from effect & equip.

5) Play! GO!!

[edit] Attacking

1) Pick an attack.

2) See if it needs ammo.

3a) If it does, place the expended ammo to the bottom of the effect/equip deck and deal damage, go to DAD or End phase.

3b) If it doesn't, just deal damage. Go to Dad or End phase

[edit] Other Stuff

[edit] weakness/resistance

<prs>pierce

<lsr>laser

<blt>bullet

<expl>explosion

Weakness: +10 damage

Resistance: -5 damage

[edit] Pilot Lvl

can increase using effect card.

Vehicle need pilot lvl min max (plt min _) (plt max _)

[edit] equip card MK

Some vehicles can only have so advanced tech. If MK of equip card is higher than MK on vehicle card, you can't equip that card.

EQPMK: Equip card MK max

[edit] #EQP: Max # of equip cards

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