Atomic Bomb Kit deck

From Dvorak - A Blank-Card Game
Jump to: navigation, search
Atomic Bomb Kit deck
Designer Zephyr
Date 30/08/2007
Players 2
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.


Neutron Reflector
Thing
The next time you play 'supercritical' , subtract 1 from the die roll.
Nuclear fission is the splitting of the nucleus of an atom into lighter nuclei often producing photons in the form of gamma rays, free neutrons and other subatomic particles as by-products.
Neutron Reflector
Thing
The next time you play 'supercritical' , subtract 1 from the die roll.
A Neutron reflector is any material that reflects neutrons. A neutron reflector can allow a subcritical mass of fissile material to undergo a chain reaction, or increase the amount of nuclear fission that acritical or supercritical mass will undergo.
Uranium
Thing
Uranium
Thing
Uranium
Thing
Uranium
Thing
Neutron
Thing


Neutron
Thing


Neutron
Thing
Neutron
Thing
Supercritical
Action
Roll a die. If the number of Uranium + Neutrons in play is higher than this number, gain 1 point and reshuffle the cards back into draw pile.
A Supercritical mass is one where there is an increasing rate of fission until natural feedback mechanisms cause the reactor to settle into equilibrium (i. e. be critical) at an elevated temperature/power level or destroy itself .
Supercritical
Action
Roll a die. If the number of Uranium + Neutrons in play is higher than this number, gain 1 point and reshuffle the cards back into draw pile.
A Supercritical mass is one where there is an increasing rate of fission until natural feedback mechanisms cause the reactor to settle into equilibrium (i. e. be critical) at an elevated temperature/power level or destroy itself .
Supercritical
Action
Roll a die. If the number of Uranium + Neutrons in play is higher than this number, gain 1 point and reshuffle the cards back into draw pile.
A Supercritical mass is one where there is an increasing rate of fission until natural feedback mechanisms cause the reactor to settle into equilibrium (i. e. be critical) at an elevated temperature/power level or destroy itself .


Subcritical
Action
Roll a die. If the number of Uranium + Neutrons in play is lower than this number, your opponent shows his hand and discards 3 cards of your choice from his hand.
A Subcritical mass is a mass of fissile material without the ability to sustain a fission reaction.
Subcritical
Action
Roll a die. If the number of Uranium + Neutrons in play is lower than this number, your opponent shows his hand and discards 3 cards of your choice from his hand.
A Subcritical mass is a mass of fissile material without the ability to sustain a fission reaction.
Subcritical
Action
Roll a die. If the number of Uranium + Neutrons in play is lower than this number, your opponent shows his hand and discards 3 cards of your choice from his hand.
A Subcritical mass is a mass of fissile material without the ability to sustain a fission reaction.


Manhattan Project
Action
Draw any two things from the draw pile.
The first nuclear weapons were created in the United States by an international team, including many displaced scientists from central Europe, with assistance from the United Kingdom and Canada during World War II as part of the top-secret "Manhattan Project".


Implosion Method
Thing
Every time you achieve supercritical mass, you may deduct 3 points from the opponent.


Gun Method
Thing
Every time you achieve supercritical mass, flip a coin. If heads, you may deduct 3 points from the opponent.