Bubblegum1 { name: "Bubblegum (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Bubblegum2 { name: "Bubblegum (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Bubblegum3 { name: "Bubblegum (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Bubblegum4 { name: "Bubblegum (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Thai5 { name: "Thai Stick (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Thai6 { name: "Thai Stick (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Thai7 { name: "Thai Stick (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Thai8 { name: "Thai Stick (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Northern9 { name: "Northern Lights (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Northern10 { name: "Northern Lights (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Northern11 { name: "Northern Lights (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Northern12 { name: "Northern Lights (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Skunk13 { name: "Skunk (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Skunk14 { name: "Skunk (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Skunk15 { name: "Skunk (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Skunk16 { name: "Skunk (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Panama17 { name: "Panama Red (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Panama18 { name: "Panama Red (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Panama19 { name: "Panama Red (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Panama20 { name: "Panama Red (Weed)"; text: ""; acknowledgement: ""; parent: thing; count: 1; } Munchies21 { name: "Munchies!"; text: "At the beginning of each turn, a player must draw two cards instead of just one."; acknowledgement: ""; parent: thing; count: 1; } Dude22 { name: "Dude, my Mom is Home..."; text: "Play this in front of another player. While this card is in front of them, they may play no weed cards."; acknowledgement: ""; parent: thing; count: 1; } I23 { name: "I'm so Hungry, I'm Gonna Die!"; text: "If, at the end of their turn, any player has zero cards, they lose and are out of the game."; acknowledgement: ""; parent: thing; count: 1; } Huh24 { name: "Huh!?"; text: "Everyone must discard down to 3 cards at the end of their turn."; acknowledgement: ""; parent: thing; count: 1; } I25 { name: "I Know This Guy.... Who knows this guy..."; text: "The controller of this card can play an extra weed card each turn (clarification: this means they can play two weed cards a turn or a normal Thing and a weed card - they cannot play two non-weed Things)"; acknowledgement: ""; parent: thing; count: 1; } Wicked26 { name: "Wicked Air Freshener"; text: "If you also control "Dude... my mom's home", destroy that card."; acknowledgement: ""; parent: thing; count: 1; } Dude27 { name: "Dude, This Is OREGANO!!!"; text: "Destroy any weed card on the table"; acknowledgement: ""; parent: action; count: 1; } Dude28 { name: "Dude, This Is OREGANO!!!"; text: "Destroy any weed card on the table"; acknowledgement: ""; parent: action; count: 1; } This29 { name: "This Couch is Sooo Comfy..."; text: "Play on any player. The player misses their next turn... "; acknowledgement: ""; parent: action; count: 1; } This30 { name: "This Couch is Sooo Comfy..."; text: "Play on any player. The player misses their next turn... "; acknowledgement: ""; parent: action; count: 1; } Bogart31 { name: "Bogart"; text: "Take another turn."; acknowledgement: ""; parent: action; count: 1; } Bogart32 { name: "Bogart"; text: "Take another turn."; acknowledgement: ""; parent: action; count: 1; } This33 { name: "This Weed is Making You Agressive!"; text: "Destroy any Thing on the table "; acknowledgement: ""; parent: action; count: 1; } This34 { name: "This Weed is Making You Agressive!"; text: "Destroy any Thing on the table "; acknowledgement: ""; parent: action; count: 1; } I35 { name: "I _Love_ You, Man..."; text: "Choose another player. That player can either draw a card, discard a card or neither."; acknowledgement: ""; parent: action; count: 1; } I36 { name: "I _Love_ You, Man..."; text: "Choose another player. That player can either draw a card, discard a card or neither."; acknowledgement: ""; parent: action; count: 1; } Weed37 { name: "Weed Whore"; text: "Take a weed card controlled by another player and place it in front of you. That player looks at your hand and takes a card. "; acknowledgement: ""; parent: action; count: 1; } Weed38 { name: "Weed Whore"; text: "Take a weed card controlled by another player and place it in front of you. That player looks at your hand and takes a card. "; acknowledgement: ""; parent: action; count: 1; } Dude39 { name: "Dude... I can See the Future!"; text: "Look at the top 5 cards of the draw pile and replace them in the same order."; acknowledgement: ""; parent: action; count: 1; } Dude40 { name: "Dude... I can _Change_ the Future!"; text: "Look at the top 3 cards of the draw pile and replace them in any order."; acknowledgement: ""; parent: action; count: 1; } Dealer41 { name: "Dealer"; text: "Draw cards until you get a weed card. You may not play that card this turn."; acknowledgement: ""; parent: action; count: 1; } I42 { name: "I Wonder if You Can Pop Seeds Like Popcorn..."; text: "Draw a card for stupidity."; acknowledgement: ""; parent: action; count: 1; } Joint43 { name: "Joint"; text: "Pass this card to the left. That person puts the card in her hand."; acknowledgement: ""; parent: action; count: 1; } BUST44 { name: "BUST!"; text: "Destroy all weed cards controlled by any one player."; acknowledgement: ""; parent: action; count: 1; } Look45 { name: "Look What I Found in the Trash!"; text: "Take the first weed card in the discard pile (search top to bottom) into your hand. You may not play that card this turn."; acknowledgement: ""; parent: action; count: 1; } Snoop46 { name: "Snoop D-oh-G"; text: "Say "Let me hit that..." and take any one weed card from the table into your hand. You may not play that card this turn."; acknowledgement: ""; parent: action; count: 1; } Snoop47 { name: "Snoop D-oh-double-G"; text: "Say "Let me hit that..." and take any two weed cards from the table into your hand. You may not play those cards this turn."; acknowledgement: ""; parent: action; count: 1; } Laced48 { name: "Laced Weed"; text: "Destroy one of your Things."; acknowledgement: ""; parent: action; count: 1; } Stoner49 { name: "Stoner Philosopher: "Wow, they must have been SO high when they wrote this!""; text: "Draw 2 cards for thinking weed inspires all creativity and unconventional thought."; acknowledgement: ""; parent: action; count: 1; } Stoner50 { name: "Stoner Philosopher: "Wow, we would have no worries if everyone smoked weed.""; text: "Draw 2 cards for thinking weed solves everything."; acknowledgement: ""; parent: action; count: 1; } Errands51 { name: "Errands"; text: "The person who controls "Dude... My mom's home" passes it to someone other than the person who played "Errands"."; acknowledgement: ""; parent: action; count: 1; } deck { name: "The Weed Game"; card-background-colour: #dddddd; title-colour: #000000; text-background-colour: #eeeeee; text-colour: #000000; bar-background-colour: #666666; bar-text-colour: #ffffff; date: "14.12.00"; authors: " Eric "; players: "2+"; status: "Unplayed"; rating: ""; text: " Drug-related tomfoolery; collect the set of your choice whilst avoiding the attentions of parents and sofas and everything else."; acknowledgement: "www.dvorakgame.co.uk"; } action { name: "Action"; bar-background-colour: #660000; parent: deck; } thing { name: "Thing"; bar-background-colour: #000066; parent: deck; } specialrule1 { name: "Goal"; text: "If you control 4 of one type of weed, or 5 different types of weed, you win."; parent: deck; }